Alp Amasya

The Blue | Dungeness, UK | Unit 21 | 2021 The Blue is a film park that consists of multiple film galleries and filmmaker residencies that create a place of pilgrimage for Derek Jarman, a filmmaker who lived in Dungeness between 1986-1994. The project spatialises ‘Jarmanesque’ qualities architecturally in a filmic way that captures the relationship between time and landscape. Jarman developed a deep blue field of vision before his

Rory Browne

Orchestrating Geochronology | Dungeness, UK | Unit 21 | 2021 Awarded the Bartlett School of Architecture Medal, BScAwarded First Class Honours Geochronology is the field of geology concerned with determining the age and history of Earth’s rocks, sediments, and fossils. Time is inherently encoded into the landscape; this project aims to quantify varying scales of time across numerous architectural elements. The scheme proposes a geochronology museum, archive, and research facility.

Tom Band

Rendering the Dungeness Percept | Dungeness, UK | Unit 21 | 2021 Awarded Distinction for Design & Distinction for Thesis The iconic image of Dungeness – the totemic object sited within a barren landscape – is synonymous with the mechanistic production of the Architectural Photograph. Disseminated by sites such as The Modern House and Dezeen, the imagery shapes our collective understanding of the place, imposing a romanticised fiction upon a

Seb Coupe

The Stone Organ | Isle of Portland, UK | Unit 21 | 2022 sebastian.coupe.21@ucl.ac.uk The environmentally positive ‘stone renaissance’ many hope is beginning within the construction industry runs contrary to an island that has suffered and continues to suffer environmental degradation of its natural landscape at the hands of the quarrying industry. Many within Portland see the preservation of its natural beauty as a crucial element in generating future tourism

Alp Amasya

How to Draw a Hyperobject | Isle of Portland, UK | Unit 21 | 2022 a.amasya.16@ucl.ac.uk Alp’s work takes Timothy Morton’s theory of ‘Hyperobjects’ as a test ground to create a drawing system that translates Hyperobject principles into architecture. The philosophical approach to high dimensional systems is spatialized through digital simulations, focusing on the Jurassic Coast of England. The project creates a drawing method performed by the fossils inhibiting the

Ajay Mohan

Between the Line and the Land | Isle of Portland, UK | Unit 21 | 2022 ajay.mohan.20@ucl.ac.uk Within the fault lines of subjective perceptions, small probabilities are overlooked and rare occurrences overestimated. Psychological biases and intuitive sensibilities are the hidden noise in distorting seemingly objective entities and resolute cultural artefacts; our collective institutions become vulnerable to these speculative series of meditations, allowing entry to a series of consequential cartographic incursions

Sam Pierce

Rehabilitative Landscapes: YOI Portland | Isle of Portland, UK | Unit 21 | 2022 samuel.pierce.20@ucl.ac.uk An exploration into the benefits of integrating digital architectures in physical institutions through the design of a young offender institution that utilises virtual environments to provide personalised, therapeutic, and rehabilitative experiences that moderate the physical. The architecture utilises parametric design, incorporating user tracking and site data to provide a wide range of democratised spatial qualities

Oscar Maguire

Transposing the Courtyard | Isle of Portland, UK | Unit 21 | 2022 oscar.maguire.15@ucl.ac.uk Since the 1850s The Courtyard Societies have been accommodated rent free in Burlington House, a grand neo-classical edifice built from Portland Stone, in the heart of London. Recently however the landlord, the UK Government, decided to start charging rent. The rent increases year on year at an unsustainable rate, setting the clock ticking to stay in

Hugo Loydell

Defining the Architectural Foveal | Isle of Portland, UK | Unit 21 | 2022 h.loydell.16@ucl.ac.uk Within the scarred landscape of Portland, a proposed climbing research and training centre explores the agency of the eye’s gaze as a design tool. Through experiments in spatialising foveated level of detail (LOD), the fixations and saccades of the eye are utilised to encode and refine spatial narratives. Whilst utilising the same technologies to explore

Joseph Tang

Coastline Infinity | Isle of Portland, UK | Unit 21 | 2022 yat.tang.20@ucl.ac.uk The thousand-million-year geology formation’s collision with human interventions holds exciting tensions for the ever-changing coastline of Portland, which contributes to the island’s unique identity. Algorithms are developed with the notion of erosions and the carving processes of the landscape that formulates a set of design methodologies. The project dedicates to reconstructing and translating the coastline of Southern

James Carden

Guerrilla Film Festival | Dungeness, UK | Unit 21 | 2021 A proposed film festival is located on the boarder of the Dungeness estate. The project speculates on the complex issues of ownership within Dungeness. A guerrilla film Festival challenges authorship of the filmic medium, relating film to the physicality of space. The typical segmented typology of a film festival is challenged. In a post pandemic future where the consumption

Rahaf Abdoun-Machaal

Lagoonscapes | Venice, Italy | Unit 21 | 2020 Click to see Thesis Click to see 4th Year work LagoonscapesVenice National Park and Marine Laboratory The project derived from initial interest and research studies concerning the unique ecosystem and ecology of the Venetian Lagoon. The morphology of the lagoon has been preserved and enhanced historically through human intervention; my project pursues and exaggerates this hybrid legacy of natural and artificial

Michelle Hoe

Terrain Play | Venice, Italy | Unit 21 | 2020 Click to see Design Realisation TERRAIN PLAYMAKING OF THE FIRST HILL IN VENICE GARDEN OF EDEN, VENICEIn a dense city that is constantly battling with overtourism and space, this project hopes to improve the quality of life for Venetians. Inspired by the Venice Biennale, this project aims to create a landscape that activates the Garden of Eden, a large neglected

James Carden

The Ministry Of Ground | Venice, Italy | Unit 21 | 2020 Click to see Design Realisation Project OverviewThe Ministry of Ground is an architecture that speculates on the importance of dredged material and its reappropriation within the Venice lagoon. A constantly evolving floating terrazzo landscape is formed out of dredged masonry debris and silt, dug from the Venetian canals. This landscape is made up of square components formed by

Misbah Mahmood

Brave New World /The Ritual Cemetery of Brave New Turin | Turin, Italy | Unit 21 | 2018   Click to see Design Realisation Click image to zoom–>   Visiting Turin, the Monumental Cemetery stood out as a place that depicted time and memory through its stylistically differing monuments. Historically, cemeteries have been built around socio-political relationships and so my building project will be a new interpretation and typology of cemeteries

Feng Yang

Gestural Landscapes | Turin, Italy | Unit 21 | 2018 Awarded Distinction for Design & Distinction for Thesis Click to see Thesis Click to see 4th year work Click image to zoom–> Crossing the Alps is described as the “supreme experience” where the seasons, the weather, the terrain and the body are intensely experienced. This design project seeks to reinforce the existing pilgrimage route along the Aosta Valley in Italy

Joe Travers-Jones

WISH YOU WERE HERE/ RETURN TO SENDER | Stockholm, Sweden | Unit 21 | 2017   Click to see Design Realisation   WISH YOU WERE HERE – The Postcard Stuga The project acts as a personal reflection of travel experiences that took place over a six week period during the summer. During travels data was collected subconsciously using the pre-set geographic system services on an iphone, recording the latitude, longitude and

Sally Taylor

SAD IN STOCKHOLM | Stockholm, Sweden | Unit 21 | 2017 Awarded Merit for Thesis Click to see Thesis Click to see 4th year work   The length of day varies more dramatically in the Nordic region than most other places in the world. Additionally, both dusk and dawn last longer in this area. These factors mean that Nordic light is unique, with only a few percent of the world’s

Alexia Souvaliotis

STUGA | THE NOBEL WEDDING PARK | Stockholm, Sweden | Unit 21 | 2017 Click to see Thesis   Stuga The Swedish “Stuga” exploits the plentiful land to build simple sparse dwellings where Swedes seek refuge to in the summer months. By looking at different images and how they make us feel depending on their colours/captured atmospheres, an architectural language will be developed by breaking down personal photographs of my

Katherine Scott

ACHIVING THE ANTHROPOCENE | Stockholm, Sweden | Unit 21 | 2017 Awarded Distinction for Design & Distinction for Thesis   Click to see Thesis Click to see 4th Year work        ‘The Anthropocene’ has been proposed to describe the current geological age we are within. Humankind has mindlessly archived contemporary behaviours, manifesting within the Earth’s geology itself. On the field trip to Stockholm, this relationship between humankind and

Katherine Scott

METROPOLE AIX-MARSEILLE-PROVENCE: A NEW POLITICAL CENTRE FOR A NEW TERRITORY | Marseille, France | Unit 21 | 2016  Click to see Design Realisation On the 1st January 2016, a new territory was formed: Aix-Marseille-Provence Metropole. Over the next few years, the Metropole will be increasingly acquiring power, through a devolvement from the Paris French Government. This premise formed the basis for my dataset when investigating Marseille: What is the political climate of

Tomohiro Sugeta

TRANSLATING COLLECTIVE PORTRAITS OF CITY TO URBAN INTERVENTIONS – IMAGINARY MARSEILLE ON INSTAGRAM | Marseille, France | Unit 21 | 2016 Awarded Distinction for Thesis   Click to see Thesis The focus of the project is to explore the possibilities in designing urban interventions by translating data obtained from Instagram in Marseille. This bottom-up approach informed geometrical principles and a site strategy, while the project attempts to reinvent civil space through a

Charlotte Reynolds

UUSI KALLIO COMMON + URBAN QUARRY | Helsinki, Finland | Unit 21 | 2015 Awarded Distinction for Design & Distinction for Thesis Awarded The Bartlett Medal   Click to see Thesis Click to see 4th Year work     Uusi Kallio Common + Urban Quarry The proposal for Uusi Kallio Common + Urban Granite Quarry, Helsinki was inspired by initial research into the unique geological and cartograpic composition of Finland. Finland,

Angeline Wee Y4

Angeline Wee

NAVIGATING METRO-LAND | London, England | Unit 21 | 2015 THE OFFLINE PARK | London, England | Unit 21 | 2015 Click to see Design Realisation   Navigating Metro-land      Owning surplus land along their railway route, The Metropolitan Railway started to develop housing estates on these sites encouraging suburban living outside of the industrial city centre, in turn boosting season ticket sales along their extension line. Between 1915

Marianna Filippou

CONSTRUCTED MICROCLIMATES | London, England | Unit 21 | 2015   Click to see Design Realisation     Constructed Microclimates   The brief of the project suggests to develop a building proposition using the air rights space above Barbican Underground Station as a site and Transport for London Head of Urban Design acting as a client for the project. The site is an active underground station exposed to all weather