{"id":11078,"date":"2022-06-30T15:13:42","date_gmt":"2022-06-30T15:13:42","guid":{"rendered":"http:\/\/unit-21.com\/?p=11078"},"modified":"2023-06-21T12:05:18","modified_gmt":"2023-06-21T12:05:18","slug":"lewis-brown","status":"publish","type":"post","link":"https:\/\/unit-21.com\/?p=11078","title":{"rendered":"Lewis Brown"},"content":{"rendered":"\n<p>Printed Morphologies | Isle of Portland, UK | Unit 21 | 2022<\/p>\n\n\n\n<p class=\"has-text-color\" style=\"color:#ffb800\"><em>Awarded The Bartlett Medal<\/em><\/p>\n\n\n\n<p>lewis.brown.20@ucl.ac.uk<\/p>\n\n\n\n<p>The Isle of Portland is an experimental testing ground to explore a novel methodology of architectural design through the medium of the physical model and the digital vector toolpath. Portland is a landscape formed through the geological layering of organic matter, compressed into sedimentary Portland Stone. Similarly, the deposition of material through the technique of 3D printing can be understood as a geological making process, elevated to a performative art practice through iterative feedback systems and reactive drawing practices.<\/p>\n\n\n\n<p>The exploratory design process results in a taxonomy of novel making techniques spanning additive, subtractive and reactive material processes, empirically tested through the fabrication of a 1:5000 working model-landscape. The dynamic printer bed acts as a flux terrain that can shift seamlessly between scales, existing as a dualistic state spanning the geological landscape of Portland and the printed topography of the generative physical model.<\/p>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<div style=\"padding:56.25% 0 0 0;position:relative;\"><iframe src=\"https:\/\/player.vimeo.com\/video\/723770717?autoplay=1&amp;loop=1&amp;autopause=0&amp;background=1&amp;color=ffffff&amp;controls=0&amp;portrait=0\" frameborder=\"0\" allow=\"autoplay; fullscreen; picture-in-picture\" allowfullscreen=\"\" style=\"position:absolute;top:0;left:0;width:100%;height:100%;\"><\/iframe><\/div>\n<script src=\"https:\/\/player.vimeo.com\/api\/player.js\"><\/script>\n\n\n\n<div class=\"wp-container-3 wp-block-columns\">\n<div class=\"wp-container-1 wp-block-column\">\n<p><br><strong>3D Printing as Performative Making Practice<\/strong><\/p>\n\n\n\n<p>Advanced methods of 3D printing are developed through the bespoke design of GCode toolpaths, discovering an architectural language inherent to the performative extrusion process.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-container-2 wp-block-column\"><\/div>\n<\/div>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/unit-21.com\/wp-content\/uploads\/2022\/06\/Bartlett_2022_MArch_PG21_Lewis_Brown_Image_01.jpg\"><img loading=\"lazy\" width=\"659\" height=\"1024\" src=\"https:\/\/unit-21.com\/wp-content\/uploads\/2022\/06\/Bartlett_2022_MArch_PG21_Lewis_Brown_Image_01-659x1024.jpg\" alt=\"\" class=\"wp-image-11611\" srcset=\"https:\/\/unit-21.com\/wp-content\/uploads\/2022\/06\/Bartlett_2022_MArch_PG21_Lewis_Brown_Image_01-659x1024.jpg 659w, https:\/\/unit-21.com\/wp-content\/uploads\/2022\/06\/Bartlett_2022_MArch_PG21_Lewis_Brown_Image_01-161x250.jpg 161w, https:\/\/unit-21.com\/wp-content\/uploads\/2022\/06\/Bartlett_2022_MArch_PG21_Lewis_Brown_Image_01-768x1194.jpg 768w, https:\/\/unit-21.com\/wp-content\/uploads\/2022\/06\/Bartlett_2022_MArch_PG21_Lewis_Brown_Image_01-988x1536.jpg 988w, https:\/\/unit-21.com\/wp-content\/uploads\/2022\/06\/Bartlett_2022_MArch_PG21_Lewis_Brown_Image_01-1318x2048.jpg 1318w\" sizes=\"(max-width: 659px) 100vw, 659px\" \/><\/a><\/figure>\n\n\n\n<div class=\"wp-container-6 wp-block-columns\">\n<div class=\"wp-container-4 wp-block-column\">\n<p><br><strong>Model Making Framework<\/strong><\/p>\n\n\n\n<p>The Isle of Portland is reimagined and designed through a bespoke model making framework that gives agency to the digital tools of fabrication.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-container-5 wp-block-column\"><\/div>\n<\/div>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" width=\"1024\" height=\"724\" src=\"https:\/\/unit-21.com\/wp-content\/uploads\/2022\/06\/Bartlett_2022_MArch_PG21_Lewis_Brown_Image_03-1024x724.jpg\" alt=\"\" class=\"wp-image-11612\" srcset=\"https:\/\/unit-21.com\/wp-content\/uploads\/2022\/06\/Bartlett_2022_MArch_PG21_Lewis_Brown_Image_03-1024x724.jpg 1024w, https:\/\/unit-21.com\/wp-content\/uploads\/2022\/06\/Bartlett_2022_MArch_PG21_Lewis_Brown_Image_03-250x177.jpg 250w, https:\/\/unit-21.com\/wp-content\/uploads\/2022\/06\/Bartlett_2022_MArch_PG21_Lewis_Brown_Image_03-768x543.jpg 768w, https:\/\/unit-21.com\/wp-content\/uploads\/2022\/06\/Bartlett_2022_MArch_PG21_Lewis_Brown_Image_03-1536x1086.jpg 1536w, https:\/\/unit-21.com\/wp-content\/uploads\/2022\/06\/Bartlett_2022_MArch_PG21_Lewis_Brown_Image_03-2048x1448.jpg 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<div style=\"padding:56.25% 0 0 0;position:relative;\"><iframe src=\"https:\/\/player.vimeo.com\/video\/723770751?autoplay=1&amp;loop=1&amp;autopause=0&amp;background=1&amp;color=ffffff&amp;controls=0&amp;portrait=0\" frameborder=\"0\" allow=\"autoplay; fullscreen; picture-in-picture\" allowfullscreen=\"\" style=\"position:absolute;top:0;left:0;width:100%;height:100%;\"><\/iframe><\/div>\n<script src=\"https:\/\/player.vimeo.com\/api\/player.js\"><\/script>\n\n\n\n<div class=\"wp-container-9 wp-block-columns\">\n<div class=\"wp-container-7 wp-block-column\">\n<p><br><strong>3D Printing the Isle of Portland<\/strong><\/p>\n\n\n\n<p>Portland becomes a test bed for experimentation outputted through numerous unique material processes, constructing a new geological record of vectorised toolpaths.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-container-8 wp-block-column\"><\/div>\n<\/div>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p><\/p>\n\n\n\n<div style=\"padding:56.25% 0 0 0;position:relative;\"><iframe src=\"https:\/\/player.vimeo.com\/video\/723770768?autoplay=1&amp;loop=1&amp;autopause=0&amp;background=1&amp;color=ffffff&amp;controls=0&amp;portrait=0\" frameborder=\"0\" allow=\"autoplay; fullscreen; picture-in-picture\" allowfullscreen=\"\" style=\"position:absolute;top:0;left:0;width:100%;height:100%;\"><\/iframe><\/div>\n<script src=\"https:\/\/player.vimeo.com\/api\/player.js\"><\/script>\n\n\n\n<div class=\"wp-container-12 wp-block-columns\">\n<div class=\"wp-container-10 wp-block-column\">\n<p><br><strong>Pebble Drawing Machine<\/strong><\/p>\n\n\n\n<p>Shingle pebbles taken from Chesil Beach are used to construct a new form of digital sculpted architecture that edits the architectural GCode drawing in real time.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-container-11 wp-block-column\"><\/div>\n<\/div>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<div style=\"padding:78% 0 0 0;position:relative;\"><iframe src=\"https:\/\/player.vimeo.com\/video\/723780401?autoplay=1&amp;loop=1&amp;autopause=0&amp;background=1&amp;color=ffffff&amp;controls=0&amp;portrait=0\" frameborder=\"0\" allow=\"autoplay; fullscreen; picture-in-picture\" allowfullscreen=\"\" style=\"position:absolute;top:0;left:0;width:100%;height:100%;\"><\/iframe><\/div><script src=\"https:\/\/player.vimeo.com\/api\/player.js\"><\/script>\n\n\n\n<div class=\"wp-container-15 wp-block-columns\">\n<div class=\"wp-container-13 wp-block-column\">\n<p><br><strong>Reimagining Portland<\/strong><\/p>\n\n\n\n<p>The layering of physical model in landscape seamlessly navigates between scales and timescapes, calibrated through light and the shared medium of the vector toolpath.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-container-14 wp-block-column\"><\/div>\n<\/div>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" width=\"1024\" height=\"724\" src=\"https:\/\/unit-21.com\/wp-content\/uploads\/2022\/06\/Bartlett_2022_MArch_PG21_Lewis_Brown_Image_02-1024x724.jpg\" alt=\"\" class=\"wp-image-11613\" srcset=\"https:\/\/unit-21.com\/wp-content\/uploads\/2022\/06\/Bartlett_2022_MArch_PG21_Lewis_Brown_Image_02-1024x724.jpg 1024w, https:\/\/unit-21.com\/wp-content\/uploads\/2022\/06\/Bartlett_2022_MArch_PG21_Lewis_Brown_Image_02-250x177.jpg 250w, https:\/\/unit-21.com\/wp-content\/uploads\/2022\/06\/Bartlett_2022_MArch_PG21_Lewis_Brown_Image_02-768x543.jpg 768w, https:\/\/unit-21.com\/wp-content\/uploads\/2022\/06\/Bartlett_2022_MArch_PG21_Lewis_Brown_Image_02-1536x1086.jpg 1536w, https:\/\/unit-21.com\/wp-content\/uploads\/2022\/06\/Bartlett_2022_MArch_PG21_Lewis_Brown_Image_02-2048x1448.jpg 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<div style=\"padding:56.25% 0 0 0;position:relative;\"><iframe src=\"https:\/\/player.vimeo.com\/video\/724408571?h=064b310cc4&amp;badge=0&amp;autopause=0&amp;player_id=0&amp;app_id=58479\" frameborder=\"0\" allow=\"autoplay; fullscreen; picture-in-picture\" allowfullscreen=\"\" style=\"position:absolute;top:0;left:0;width:100%;height:100%;\" title=\"LEWIS BROWN - Printed Morphologies\"><\/iframe><\/div><script src=\"https:\/\/player.vimeo.com\/api\/player.js\"><\/script>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Printed Morphologies | Isle of Portland, UK | Unit 21 | 2022 Awarded The Bartlett Medal lewis.brown.20@ucl.ac.uk The Isle of Portland is an experimental testing ground to explore a novel methodology of architectural design through the medium of the physical model and the digital vector toolpath. Portland is a landscape formed through the geological layering of organic matter, compressed into sedimentary Portland Stone. Similarly, the deposition of material through the<\/p>\n<div class=\"read-more\"><a class=\"btn read-more-btn\" href=\"https:\/\/unit-21.com\/?p=11078\">Read More<\/a><\/div>\n","protected":false},"author":7,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[682,704,277,690,7],"tags":[93,261,115,205],"_links":{"self":[{"href":"https:\/\/unit-21.com\/index.php?rest_route=\/wp\/v2\/posts\/11078"}],"collection":[{"href":"https:\/\/unit-21.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/unit-21.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/unit-21.com\/index.php?rest_route=\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/unit-21.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=11078"}],"version-history":[{"count":22,"href":"https:\/\/unit-21.com\/index.php?rest_route=\/wp\/v2\/posts\/11078\/revisions"}],"predecessor-version":[{"id":11900,"href":"https:\/\/unit-21.com\/index.php?rest_route=\/wp\/v2\/posts\/11078\/revisions\/11900"}],"wp:attachment":[{"href":"https:\/\/unit-21.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=11078"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/unit-21.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=11078"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/unit-21.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=11078"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}